Gamification
Training
Customer
Pix - Education nationale - 2020
Target audience
PIX users (secondary school pupils, students, professionals)
Our proposal
PIX is an online platform for assessing, developing and certifying digital skills. Based on a flipped teaching method, it lets the user handle files and data, investigate by browsing the web, and answer questions on digital culture. We worked with the PIX team on a list of recommendations for platform improvements (gamification, UX, etc.) to increase user engagement.