Digital learning
Gamification
Training
Health
Customer
ANFH
Target audience
ANFH’s 350 employees
Educational goals
Liven up and gamify ANFH’s annual convention
Our proposal
To liven up ANFH’s employee gathering, we designed a web platform intended to gamify the event. Incorporating the graphic codes of gastronomy, it invited the “brigades” of players to take part in seven different workshops featuring various types of exercises: quizzes, drag & drop exercises, crossword puzzles, rebus puzzles, etc. Thanks to the dedicated back office, the organisers could monitor the various teams’ progress during the day and add up their scores to reward the winners!