Serious Games
Advocacy
Customer
Agence La Secte - Aide & Action - 2020
Target audience
General public
Our proposal
Classroom Rescue aims to immerse the player in the day-to-day activity of the charity's actions. The game begins in an empty classroom: the assignment involves occupying the children so that volunteers can install, refurbish and upgrade the facility. The player moves between scripted phases describing the charity's mission, and a bubble shooter that lets them improve the classroom if they reach milestones. The player can explore more than 200 levels to create the ideal school. With donation-based mechanics deeply embedded, Classroom Rescue seeks to raise public awareness of the big issues around access to education worldwide, while also raising funds for the charity.