Serious Games
Advocacy
Customer
Médecins du Monde - 2018
Target audience
The general public excluding known donors
Educational goals
Communicate about the association’s work around the world and encourage people to donate via a game
Our proposal
This interactive fiction serious game invites the player to meet two characters and provide them with assistance: Audrey in an African medical clinic, and Sekou, a young refugee living on the street in France. The player will be invited to make a donation to the association at several key moments during the game and will ultimately learn the real stories of Audrey and Sekou. Developed during a hackathon, this video game with a strong social impact demonstrates our ability to adopt innovative and collaborative work methods.