Serious Games
Advocacy
Customer
Médecins du Monde
Target audience
The general public excluding known donors
Educational goals
Communicate about the association’s work around the world and encourage people to donate via a game
Our proposal
This interactive fiction serious game invites the player to meet two characters and provide them with assistance: Audrey in an African medical clinic, and Sekou, a young refugee living on the street in France. The player will be invited to make a donation to the association at several key moments during the game and will ultimately learn the real stories of Audrey and Sekou. Developed during a hackathon, this video game with a strong social impact demonstrates our ability to adopt innovative and collaborative work methods.